This simulator allows you to practice Craps strategies without risking real money. Here's how to get around:
Use these keys for quick actions:
| Key | Action |
|---|---|
| 1-5 | Select Chip Amount |
| Space | Roll Dice |
$25 ($30).Craps is a dice game played with two dice. The game is played in rounds, and the first roll of a new round is called the "Come Out" roll.
The most fundamental bet in Craps.
The opposite of the Pass Line. You are betting against the shooter.
These work exactly like Pass and Don't Pass bets, but they can be made after a Point has already been established. They treat the next roll as a personal Come Out roll.
After a Point is established on a Pass/Don't Pass or Come/Don't Come bet, you can take "Odds". This is an additional bet behind your original bet that pays true odds (no house edge).
You can bet directly on numbers 4, 5, 6, 8, 9, or 10. You win if that number is rolled before a 7.
These bets are resolved on the very next roll. They either win or lose immediately.
A bet that the next roll will be 2, 3, 4, 9, 10, 11, or 12.
Bet that the next roll will be a 7. Pays 4:1.
Bet that the next roll will be 2, 3, or 12. Pays 7:1.
Betting that a pair will be rolled before a 7 or an "easy" combination of that number.
Example: Hard 8 wins if 4-4 is rolled. It loses if a 7 is rolled, or if an "easy 8" (2-6, 3-5) is rolled.
Similar to Place Bets but pays true odds minus a 5% commission on winnings.
Betting against a number (like Don't Come/Pass). Pays true odds minus a 5% commission on winnings. Wins if 7 hits before the number.